![]() ![]() If you want to make these changes manually to a live stream that’s already available, go under Transcoders and select a stream that didn’t prioritize latency. You may have noticed I also changed the resolutions at 1080p, which generally needs a bitrate of 4,000 for talking heads or 6,000 for sports. While in theory, this could bring the latency to a minimum of six seconds, the results are usually between nine to 12 seconds. In either case, we’ll check Prioritize Latency to reduce the buffer size to zero and the segment duration to two seconds. Next, we’ll choose our type of ingest while many will select Other RTMP, we do have the option of Other SRT with a similar reduced latency. When adding a live stream, we’ll first need to name the stream, and then choose a location closest to where we’re streaming from. A player needs three segments before it starts streaming, so with the buffer size of four seconds and a segment duration of 10 seconds, you’ll have a latency of at least 34 seconds. To some degree, this is due to the buffer size and segment duration. HLS streams often have a high built-in latency. Hit play to find out how or read the transcript below. What are you waiting for? Get started delivering reduced-latency HLS streams today. If you need to reach your viewers faster, he also demonstrates how to set up an RTMP to WebRTC workflow for less than two seconds of delay. In the video above, Justin walks through configuring low latency in Wowza Video and OBS Studio when using an RTMP to HLS workflow. ![]() The cherry on top? It’s as simple as checking a box. Luckily, there’s a way to configure Wowza Video to deliver shorter packets of data, thereby minimizing the delay. This factor leaves broadcasters with the thirty-second delay mentioned above - and that’s without accounting for latency injected at other stages of the workflow. These segments default to up to ten seconds in size, and three of them must be loaded before a stream is actually viewable. In order to deliver a high-quality viewing experience, many protocols like Apple’s HTTP Live Streaming (HLS) transport segments of video data that must be downloaded before playback can begin. To view this video please enable JavaScript, and consider upgrading to aĭid you know that in most standard live streaming workflows, video playback is delayed more than thirty seconds from the get-go? ![]()
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